

This is a good way to buy time if help is on the way, or if you need to drop stuff so you can run away faster. While in block mode, a character will gain +20 melee defense, but will never attack. Taunting enemies will make them mad, and encourage them to gang up on you (use with extreme caution). Finally, blocking is a great way to not die. Ranged characters (if they have a ranged weapon) will always try to stay at a distance equal to its maximum effective range this setting is obviously more effective if you have melee fighters to pull aggro. Passive characters will avoid combat at all costs, and are less likely to be targeted by criminals when they come into range. In the lower-right corner of your screen, where all the toggle boxes are for various behaviors, you'll see options like "passive," "block," and "ranged." These options tell your characters to behave in certain ways whenever possible. You are getting tougher, and provided you're giving yourself ample time, food, medicine, and rest to heal between fights, your combat stats will steadily improve. The guards don't take kindly to bandit scum, and will lay waste to them in short order, giving you an opportunity to circle around and practice on one or two bandits once they get split off from the main horde.Īgain, don't get too discouraged if you're still losing fights at this point.

Get close enough to make them mad, then hightail it for the town gates. I don't need to explain what will happen if you start swinging your rusty iron bar at ten of them. Once the training dummies have done all they can do for you, roam around near a major city until you find hungry or scrawny bandits. By now, your odds against a single one of them are about 50/50, but these thugs roam in huge packs. Go to town on the dummy for a few minutes until you hit rank 5, at which point you'll be kinda, sorta effective against a real opponent. Once you've built your first settlement, set aside a few iron plates to make a training dummy (which you first need to unlock at a research bench). Training dummies can increase your melee attack skill (but not individual weapon skills) to about rank 5, and they're useless once your skills rise higher than that, so you might as well take advantage of them while you can. Much like real life, wailing on a mannequin won't turn you into a heavyweight champion overnight, but it's a good place to start.

Resist the temptation to hammer that F9 key every time you get your clock cleaned it's all part of the learning process, and you'll be stronger for it in the long run. What does that mean? Well, when you take a beating and survive, you'll be a little bit harder to knock out next time (after you've fully recovered). Every time you get knocked out, but not killed, your toughness and your KO modifier both increase. You can hire a Warrior with 20 ranks in every melee combat skill (they show up randomly in bars), but if you can't spare that kind of cash, you'll have to learn the hard way.įirst of all, you will get pummeled dozens of times before you even begin to be able to hold your own in a fight. There's only one way to skip a buttload of hard training, and that's with about 10,000 Cats.
#Kenshi unwalkable terrian how to
Once you're feeling better, we'll show you how to do ever so slightly better next time.
#Kenshi unwalkable terrian Patch
Haul your bloody carcass up out of the dust, hobble to town, and buy some bandages to patch yourself up. This isn't a case of bad game design, so give Kenshi a chance to show you how it works.
